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	<title>The Official SpiSoft BlogWork</title>
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	<link>http://blog.spisoft.net</link>
	<description>The Web, Music, Art, Games -- Everything a Modern-day Renaissance Man Needs</description>
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		<title>The Yoda Pattern</title>
		<link>http://blog.spisoft.net/2009/the-yoda-pattern/</link>
		<comments>http://blog.spisoft.net/2009/the-yoda-pattern/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 20:02:40 +0000</pubDate>
		<dc:creator>Jeremy Hilts</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[design patterns]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Yoda]]></category>

		<guid isPermaLink="false">http://blog.spisoft.net/?p=84</guid>
		<description><![CDATA[I made this joke at work and some people thought it was funny. Others wanted my head. try { if($do) { do(); } else { doNot(); } } catch { die("there is no try"); } The Yoda Pattern: An instance where an exception is unrecoverable.]]></description>
			<content:encoded><![CDATA[<p>I made this joke at work and some people thought it was funny.  Others wanted my head.</p>
<pre>
try {
	if($do) {
		do();
	} else {
		doNot();
	}
} catch {
	die("there is no try");
}
</pre>
<p>The Yoda Pattern: An instance where an exception is unrecoverable.</p>
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		<title>Flashy Flash</title>
		<link>http://blog.spisoft.net/2009/flashy-flash/</link>
		<comments>http://blog.spisoft.net/2009/flashy-flash/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 04:59:13 +0000</pubDate>
		<dc:creator>Jeremy Hilts</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[The Web]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[inspiration]]></category>

		<guid isPermaLink="false">http://blog.spisoft.net/?p=42</guid>
		<description><![CDATA[Recently, my business had a need for some Flash development and I had just come off of a rather demanding project that, today, finally went live (yay!). Now, I&#8217;d never done any Flash to any degree of seriousness in the past; however, there was a need to be filled and I&#8217;m not afraid of a [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, my business had a need for some Flash development and I had just come off of a rather demanding project that, today, finally went live (yay!).  Now, I&#8217;d never done any Flash to any degree of seriousness in the past; however, there was a need to be filled and I&#8217;m not afraid of a challenge.  In a couple of days I was able to write a pre-loader that could be configured to play multiple videos in a time line for set intervals.  For those of you out there on the Flash scene, that&#8217;s a rather minor accomplishment&#8230; but I&#8217;m pretty pleased with it, having never done such a thing before.</p>
<p>I&#8217;ve never been a big fan of Flash for general purposes.  It&#8217;s too heavy for my liking.  I like the web to be neat, structured and nicely degradable.  Now, I never said that I don&#8217;t like it.  I believe that there is a purpose for it; that purpose just happens to be its nom de plume.  Should you want it flashy, so shall you do with Flash.  Hey, all-in-all, it&#8217;s a neat trick.</p>
<p>Well, it used to be just a &#8220;neat trick&#8221; back in the archaic days of ActionScript.  ActionScript 3 is, actually, quite respectable.  After writing my pre-loader, having abstracted my objects to levels that made me happy, I took on a whole new respect for the use of Flash.  Sure, ActionScript 3 is practically Javascript with a shiny coat&#8230; but I&#8217;ve also come to respect well-written Javascript a heck-of-a-lot more than I used to.  Key word being: well-written.  I guess that&#8217;s two words&#8230;</p>
<p>After writing a few things in ActionScript 3, I started thinking of the possibilities&#8230;  Oh, the games I could write&#8230; Oh, the fun little effects I could accomplish.  I still don&#8217;t think it should be used as the multi-purpose happy-web-solution that it&#8217;s often hyped to be; but I can definitely think of a number of things that I&#8217;d use it for.</p>
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